Competition and cooperation with virtual players in an exergame
نویسندگان
چکیده
Twocross-sectional studies investigated the effects of competition andcooperationwith virtual players on exercise performance in an immersive virtual reality (VR) cycle exergame. Study 1 examined the effects of: (1) self-competition whereby participants played the exergamewhile competing against a replayof theirprevious exergame session (Ghost condition), and (2) playing the exergame with a virtual trainer present (Trainer condition) on distance travelled and calories expendedwhile cycling. Study 2 examined the effects of (1) competitionwith a virtual trainer system (Competitive condition) and (2) cooperation with a virtual trainer system (Cooperative condition). Post exergame enjoyment and motivation were also assessed. The results of Study 1 showed that the trainer system elicited a lesser distance travelled than when playing with a ghost or on one’s own. These results also showed that competing against a ghost was more enjoyable than playing on one’s own or with the virtual trainer. There was no significant difference between the participants’ rated enjoyment and motivation and their distance travelled or calories burned. The findings of Study 2 showed that the competitive trainer elicited a greater distance travelled and caloric expenditure, and was rated as more motivating. As in Study 1, enjoyment and motivation were not correlated with distance travelled and calories burned. Conclusion: Taken together, these results demonstrate that a competitive experience in exergaming is an effective tool to elicit higher levels of exercise from the user, and can be achieved through virtual substitutes for another human player. Subjects Human-Computer Interaction, Emerging Technologies
منابع مشابه
The influence of competition, cooperation, and player relationship in a motor performance centered computer game
0747-5632/$ see front matter 2012 Elsevier Ltd. A http://dx.doi.org/10.1016/j.chb.2012.06.014 ⇑ Corresponding author. Tel.: +1 517 432 8235; fax E-mail address: [email protected] (W. Peng). We conducted an experiment to study the effects of goal structure in multiplayer gaming (competition vs. cooperation) and relationship type between players (positive pre-existing relationship [friends] vs. no ...
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ورودعنوان ژورنال:
- PeerJ Computer Science
دوره 2 شماره
صفحات -
تاریخ انتشار 2016